Dungeon's & Dragons 5th Edition Work


Design Story
Dungeons & Dragons 5th edition was my first real introduction into the table top game genre, and it has swept me off my feet ever since that first session. As both a player and a dungeon master I have made multiple custom campaigns, monsters, magical items, and subclasses for both myself and my players to use during campaigns. Below, you will find a collection of art and various design documents of items that I have meticulously balanced over tens of campaigns. I commonly attempt to give a lot more power to the player and make items and subclasses that make the player feel unique and powerful amongst the world, all the while balancing various monsters and encounters to be challenging enough to make the players think on their feet. Please feel free to implement any of these items or ideas into your own campaigns or worlds, but if you intend on publicizing it for a book, podcast, show, etc, please reach out to me for credit.



